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Showing posts from May, 2011

Oldies

Une vieillerie de 2004 à l'école, en fouillant dans mes fichiers: trois plans (qui ne se suivent pas) de ce qui devait être un mini-film jamais terminé. Ça parlait d'un club de mamies, d'amour et de mécanique. Fait entièrement sur flash pour apprendre le logiciel. J'avais essayé d'utiliser les images bitmap et la technique du papier découpé en plus du keyframe normal. J'ai une petite tendresse pour ces plans, donc je les ressort. J'avais posté des dessins du projet ici il y a longtemps. 2004 Flash shots from Sylvain MARC /Polyminthe on Vimeo . Cleaning my files, I found an old stuff from school, back in 2004: three shots (they don't follow each other) from what was supposed to be a mini film never finished. It was about a grandmother's club, love and mechanics. It was all done on flash only to learn the software. I wanted to try it with bitmaps, paper cut style animation, as well as keyframe. I still kind of like it so I take it out the drawer. I...

Charlie Bean's COSMO for CNEurope

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More of CN Europe Development Studio. Back in early 2009, I've helped the talented Charlie Bean on his project: " COSMO ". This was an interesting and very funny one, which was developped as twenty-two minutes episodes, telling one big story throughout, which is pretty rare now in animated TV shows.  The series follows the journey through space of a regular and unadapted family...in charge of the secret of the universe. Despite the qualities of it, the project was shelved. We chose to do the opening sequence of the full animatic, as a fully fleshed out test to show how the series could look like. Only the main character was made in 3D for time and budget reasons. As the first 3D project of the studio, I was responsible to hire a small team to complement my skills. I supervised the sequence, animated it, did most of the compositing and kept an eye on the schedule. This was a rich experience and challenge for me to find the right people and forsee their potential in the a...

Le 3D c'est quand même formidable...

Je n'avais jamais mis en ligne mes démos reel. Voilà qui est fait avant que ça ne devienne trop vieux. I never uploaded my reels. Here they are before it gets too old. La première présente mes exercices d'anim 3D de 3e année aux gobelins en 2006. (La video est déformée sur vimeo, j'essaierai de régler le problème.) The first one shows my 3D animation exercises from Gobelins, made during the third year, in 2006. (The video got squashed on vimeo, I'll try to fix the problem) 3D Animation Showreel-Gobelins 2006 from Sylvain MARC /Polyminthe on Vimeo . La deuxième date de 2007, et représente une année comme animateur à Framestore-CFC, en pub et sur le film "The tale of Despereaux", sur lequel j'ai travaillé deux mois avant de partir chez Cartoon Network. The second one is from 2007 and represent a year as an animator at Framestore-CFC, working in commercials and on the film "The tale of Desperaux" on which I've worked for two months before movi...

Verne, encore.

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So, here is a selection of the development art (2008/2009) from Verne for you to enjoy. Our brief was to create something short, funny and that could show potential for being developed further towards a TV series. It was produced in 3 months with a small budget and a small team. I also would like to thank all the great people who worked with me on the short. The part I enjoyed the most as a first time director was to keep the team happy and motivated on the project, despite the pressure. I was then rewarded with amazing involvement, work and great talent. So, a big thank you to Ale and Alf who animated those characters with me, Celine who work on the 3D bit and the compositing, Stephane for most of the compositing as well, Jen for producing it, and my old friend Sylvain who wrote the music, played by his amazing band OMP from Berlin. Thank you all! These are some of the very first drawings back in 2007. The forest background. Tatoo drawing by Alan Kerswell Mammy doesn't appea...