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This will be an other Sketchtravel-related post, as the last chapter is about to be written soon.. (New real posts will hopefully come soon again. Thank you for your patience!) The final Art auction is coming on October 17th in Brussels and you can find all the details about it on the brand new SketchTravel website . One of the important things SketchTravel has done, thanks to Gérald and Dice, was to create a diverse and amazing community of artists from around the world, but even more importantly the project’s goal is to build one library ($20k) and sponsor one local children’s book publishing ($15k) in developing countries.  Indeed, all the benefits will go to Room to Read , an international non-profit dedicated to increase child literacy in such parts of the world. It would be great if you could support in anyway you can this wonderful project. There are different ways to give a hand: 1) Donate to Room to Read . 2) Visit and “like” SketchTravel’s Facebook page . 3) Re-s...

Making-of

Voici un court making-of de notre contribution à Sketchtravel. (Désolé si ça gigote et fout la gerbe). Here is a short making-of our contribution for Sketchtravel I did for fun.   Sketchtravel making-of from Sylvain MARC /Polyminthe on Vimeo .

Sketchtravel available for pre-order! (+ my contribution)

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La vente aux enchères du Sketchtravel aura lieue chez Pierre Bergé & Associés le 17 Octobre, le carnet original étant estimé à 30 000 euros. L'argent sera reversé à l'association Room to read . La version livre (aux éditions du chêne) est prévue dans la foulée.Vous pouvez le pré-commander sur amazon en cliquant ici . Une version collector sera aussi éditée, qui reproduira le coffret en bois réalisé par Daniel Lopez Munoz de Pixar. Et elle est disponible ici . Pour l'occasion, je peux vous montrer ma contribution réalisée il y a deux ans presque jour pour jour. The auction sale of the Sketchtravel  is due on the 17th of October at Pierre Bergé & Associés and is estimated at 30 000 euros. The money raised will go to the Room to read charity. The book version will follow soon after. You can pre order it on amazon here . A collector version will be made, including the wooden case made by Pixar artist Daniel Lopez Munoz. It's available here . For the occasion, I c...

Annecy / Variety

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Pour des raisons qui m'échappent un peu, j'ai été sélectionné par Variety (magazine US consacré à l’industrie du spectacle) qui ont organisé une rencontre à Annecy. Il y a aussi un court article dans Variety ici . For some (nice) reason, I was featured in Variety and they organised an event at the Annecy festival . There is also a short article in Variety here .

Oldies

Une vieillerie de 2004 à l'école, en fouillant dans mes fichiers: trois plans (qui ne se suivent pas) de ce qui devait être un mini-film jamais terminé. Ça parlait d'un club de mamies, d'amour et de mécanique. Fait entièrement sur flash pour apprendre le logiciel. J'avais essayé d'utiliser les images bitmap et la technique du papier découpé en plus du keyframe normal. J'ai une petite tendresse pour ces plans, donc je les ressort. J'avais posté des dessins du projet ici il y a longtemps. 2004 Flash shots from Sylvain MARC /Polyminthe on Vimeo . Cleaning my files, I found an old stuff from school, back in 2004: three shots (they don't follow each other) from what was supposed to be a mini film never finished. It was about a grandmother's club, love and mechanics. It was all done on flash only to learn the software. I wanted to try it with bitmaps, paper cut style animation, as well as keyframe. I still kind of like it so I take it out the drawer. I...

Charlie Bean's COSMO for CNEurope

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More of CN Europe Development Studio. Back in early 2009, I've helped the talented Charlie Bean on his project: " COSMO ". This was an interesting and very funny one, which was developped as twenty-two minutes episodes, telling one big story throughout, which is pretty rare now in animated TV shows.  The series follows the journey through space of a regular and unadapted family...in charge of the secret of the universe. Despite the qualities of it, the project was shelved. We chose to do the opening sequence of the full animatic, as a fully fleshed out test to show how the series could look like. Only the main character was made in 3D for time and budget reasons. As the first 3D project of the studio, I was responsible to hire a small team to complement my skills. I supervised the sequence, animated it, did most of the compositing and kept an eye on the schedule. This was a rich experience and challenge for me to find the right people and forsee their potential in the a...

Le 3D c'est quand même formidable...

Je n'avais jamais mis en ligne mes démos reel. Voilà qui est fait avant que ça ne devienne trop vieux. I never uploaded my reels. Here they are before it gets too old. La première présente mes exercices d'anim 3D de 3e année aux gobelins en 2006. (La video est déformée sur vimeo, j'essaierai de régler le problème.) The first one shows my 3D animation exercises from Gobelins, made during the third year, in 2006. (The video got squashed on vimeo, I'll try to fix the problem) 3D Animation Showreel-Gobelins 2006 from Sylvain MARC /Polyminthe on Vimeo . La deuxième date de 2007, et représente une année comme animateur à Framestore-CFC, en pub et sur le film "The tale of Despereaux", sur lequel j'ai travaillé deux mois avant de partir chez Cartoon Network. The second one is from 2007 and represent a year as an animator at Framestore-CFC, working in commercials and on the film "The tale of Desperaux" on which I've worked for two months before movi...